Server-Wide Rules
The following rules apply to all alliances regardless of rank.
There will be no attacks on peace days – Friday, Saturday and Sunday every week.
This includes headquarters, tanks, and resource tiles unless previously agreed by both alliance’s leadership.
Arena hits and mines melee are allowed.
Server vs. Server Participation
All alliances are expected to contribute.
No zero’ing HQs
Zero’ing HQs causes people to use TPs for no reason. Punishment for Zero’ing and HQ will be your own zero’ing by a stronger player.
Punishment
Victims may retaliate after proof is provided to the leadership of the offending alliance. Unresolved disputes should be brought to one of the top three alliances for resolution.
Other rules
Season 2 buildings (e.g. greenhouses, alliance centers) should not be attacked as they provide no benefits other than weakening an alliance.
A player may not drop out of a NAP alliance with the intent to attack a NAP alliance.
Non-Aggression Pact
The current NAP is for the top six alliances within server 450 by overall Power. Two additional alliances will be protected by NAP based on SvS kills.
No attacks against alliances in the top six ranking by power
This includes headquarters, tanks, and resource tiles unless previously agreed by both alliance’s leadership.
Arena hits and mines melee are allowed.
Scouting is allowed, but no spamming
Sister / Farm Alliances
Sister / Farm alliances are protected by NAP and must follow NAP rules. These are defined as an alliance with the same name as its big sister. Each alliance may only have one sister alliance.
Server vs. Server Participation
NAP alliances are expected to contribute. Repeated inactivity can trigger NAP review.
Punishment
Victims may retalliate after proof is provided to the leadership of the offending alliance. Unresolved disputes should be brought to the NAP chat
Other rules
A player may not drop out of a NAP alliance with the intent to attack a NAP alliance.